What to do when I am not even halfway through my ten-week healing process after gender confirmation surgery, and still barely able to get out of doors for any length of time? Getting back to fiction writing or game programming would be ideal, if I had any promising ideas … which I am currently lacking in, alas. Passive entertainment it is, then, but if I am to be expanding my media collection I may as well take the time to review some of it.
“Yatterman Night” / “Yoru no Yattāman” (Anime TV series, 2015)
The original “Yatterman” (1977) was a cheerfully silly sci-fi / secret agent romp in which two precocious adolescent engineers – Gan and Ai (AKA Yatterman-1 and Yatterman-2) – would don masks, build garish but effective animal-themed mechas, and bravely combat the machinations of the Doronbo Gang: an endearingly incompetent trio of would-be master thieves. It was one of many such lighthearted SF cartoons (although probably the best-remembered) created by Tatsunoko Productions as part of their long-running “Time Bokan” series.
The dystopian, post-apocalyptic “Yatterman Night,” created for “Time Bokan’s” 40th anniversary, sits in relation to those shows in much the way “The Prisoner” sits in relation to “The Man From UNCLE.” The silly, garish, larger-than-life tropes are all there, but placed in a context that makes them downright unnerving.
Starting as it means to go on – with tragic scenes of global devastation – the show cuts to an indeterminate future, with most of the world turned into a blighted wasteland. A single, walled-off nation – the Yatter Kingdom – exists, reputedly ruled over by the now-immortal, deified heroes of the original series who, legend would have it, saved the remnants of humanity from the disaster and now require the survivors’ unquestioning loyalty in return. Needless to say, this all turns out to be malicious propaganda, but it is ingrained into the sorry survivors with religious faith, including the protagonist: a nine year-old girl called Leopard, who is the direct descendant of the main villainess (Lady Doronjo) of the original series. At first she carries this legacy with shame, and dreams only of somehow pleasing her overlords, winning their acceptance, and redeeming her family name. That is until her mother falls dangerously ill, and her pleas to the shadowy state authorities for some scarce medical aid are met only with gunfire. She survives the encounter, but her mother dies soon afterwards, and Leopard comes to the distraught realisation that in a society of such inhumane laws, criminals such as her ancestor (whose name and style she now assumes with vengeful pride) are the only possible heroes left.
The rest of the series chronicles her quest for revenge and meaningful justice as she penetrates deeper into the despotic state with the aid of her loyal, protective, if rather less idealistic family retainers: both also descendants of the original villains, but in this series more like a pair of Sancho Panzas to her Don Quixote, deeply sympathetic to Leopard’s cause but not confident it can ever succeed. She also manages to accidentally “recruit” a young pair of traumatised citizens to her cause – Galina and Alouette – and their progress from dejected impotence to active resistance (with some interesting twists along the way) is almost as much the crux of the story as Leopard’s struggle to avenge both her mother and her distant ancestor.
I hugely enjoyed this show and warmed to the characters (especially Leopard and Galina), but I must add that “Yatterman Night” is as absurd as it is dark, taking all the campness and implausible tropes of its original, such as the cutesy animal mechas and the cartoon physics, but disconcertingly putting them in the service of a fascist state. This generally works to jarring and quite sinister effect. Seeing despairing peasants being forced to do silly dance moves and proclaim their happiness before being marched off to labour camps is particularly chilling. The outright comic relief moments do not work as reliably as the drama – there are a lot of references to earlier anime that are easy to miss, among lots of cultural references that do not translate particularly fluidly – and the climactic battle is infamously messy and badly-edited (leading to rumours that the animation budget ran out at the last minute, forcing a lot of footage-recycling) but the story is engaging enough for one to forgive the clumsier moments, the art style and animation elegant and haunting, and the finale both tragic and heartwarming. A grim and deconstructive, yet ultimately strangely affectionate take on fantasy melodrama, and thought-provoking in all sorts of ways (On the values and dangers of symbols and faiths, on how they can be both corrupted and reclaimed, and on how blurry the line between ‘hero’ and ‘villain’ is in a grey-shaded world).
As for my actual healing … I have made a fair bit of progress since leaving the hospital almost a month ago. The bruising that once covered most of my lower half has now receded to a few patches, I can stand upright again and take short walks, and I am able to help out a bit around the flat, hopefully making life a little less arduous for hubby, who has been wonderful, but rushed off his feet looking after me. Exercise and long trips are still inadvisable, though, so I will have to resign myself to being an indoor person for some time to come. For want of any adventures to blog on, more random reviewing is highly likely (though I dare hope the adventures are not too far away now).